Cutting-edge 3D development for racing simulators.
Welcome to our store for our Assetto Corsa content and packs, used by motorsport & industry partners.
For the past decade, Race Sim Studio has created authentic, high-fidelity racing vehicles for simulators, uniting art and engineering across 3D modelling, physics, and sound.
The production process at RSS is based on extremely high quality, well-principled and highly technical 3D modelling and textures which are the benchmark to development groups and sim racing companies of today. These skills are supported with decades of experience in 3D development, audio production and physics design, while maintaining professional activities in all these fields, working with a variety of drivers, racing teams, simulator centres, and vehicle brands, today.
Our goal is to raise the bar for realism and usability; content you can trust on day one and enjoy for years.
| Discipline | Focus | For |
|---|---|---|
| 3D Vehicle Modelling | Production-ready topology, interiors, materials, LODs | Public releases & private/industrial projects |
| Vehicle Dynamics | Data-driven physics, driver feedback, tyre models, drivability & balance | Teams, leagues, esports training |
| Audio | Authentic engine/systems sound, mix polish, high fidelity | Immersion & broadcast-quality content |
| Tooling & Pipelines | Consistent naming, versioning, docs, livery templates | Studios, creators, league admins |
| Bespoke Partnerships | Confidential projects for motorsport & industry | Manufacturers, teams, events, simulators |
| Year | Milestone | Notes |
|---|---|---|
| Pre-2017 | Core team collaborates across AC community projects | Built reputation for realism & polish |
| 2017 | Race Sim Studio officially launches | Public releases begin; private commissions scale |
| 2018–2023 | Flagship single cars & multi-car packs and working with Pagani among other brands | Consistent updates; expanding pipelines & tooling |
| 2024 | Working with a variety of current Formula 1 and Hypercar drivers | Consolidating technical knowledge in development |
| 2025 → | Enhancing details to beyond modern standards, offering tools to the industry | Ongoing updates; training & industry collaborations |
Beyond releases, many of the RSS team has acted as the managers and trainers for many of today’s standout Assetto Corsa developers. We’ve shared techniques, reviewed pipelines, and helped refine standards across modelling, physics, and audio. Our team members have produced content for a variety of titles in sim racing including Assetto Corsa and rFactor 2.
Several collaborators and community members we worked alongside later contributed to leading studios in sim racing, including Kunos Simulazioni - the creators of the Assetto Corsa series.
Our approach is simple: clear methods, reproducible quality, and knowledge that moves the whole scene forward.
| Area | Highlights |
|---|---|
| Reputation | Established brand in sim racing since 2017; trusted by leagues, creators, sim centres, drivers, brands, and teams |
| Quality | Authentic development, robust product, coding capabilities, PBR materials, rendering, templated liveries, product updates |
| Community | Active Discord, documentation, and workflow transparency that lifts the ecosystem |
| Professionalism | Private commissions and industry collaborations (confidential where required) |
Start with our latest multiclass packs and the League Edition range. For a full overview of what’s included where, see the Buyer’s Guide.
For customer support, please visit our Contact page. Business enquiries are welcome via the same channel—please include your project scope and timelines.
© Race Sim Studio. All trademarks are property of their respective owners. Our products are inspired by real-world motorsport but are not affiliated with, or endorsed by, any manufacturer unless stated.